arena
Field designed for participating in track and field and for staging competitions; it is often surrounded by grandstands for seating spectators.
landing area 
Area where the shot or javelin falls after the throw.
lane 
Long narrow strip bordered by white lines and reserved for a runner or team during a race.
110 m hurdles starting line 
steeplechase hurdle jump 
Track event held on a 3,000 m circuit that includes artificial obstacles (hurdles, water jumps), which the runners are required to clear.
long jump and triple jump 
Track and field event that requires jumping as far as possible from a given point (long jump) or taking several strides before jumping (triple jump).
takeover zone 
Area in which the runners on a relay team pass the baton to the next runner.
scoreboard 
Display surface posting information related to a sporting event in progress (time, standings, results, etc.).
shot put 
Event in which athletes throw a heavy ball (12 pounds or 7.257 kg for men and 8.8 pounds or 4 kg for women) as far as possible.
5,000 m starting line 
200 m starting line 
100 m and 100 m hurdles starting line 
pole vault 
Athletic event in which a pole is used to vault over the highest possible crossbar.
throwing circle 
Area where the athlete winds up to throw the shot; the thrower may not leave this area before the shot touches the ground.
track 
Oval circuit designed to hold races such as sprints, hurdles and relays.
1,500 m starting line 
400 m, 400 m hurdles, 4 x 100 m relay starting line 
800 m starting line 
10,000 m and 4 x 400 m relay starting line 
finish line 
Line marking the end of a race.
approach 
Track that the athlete uses to build up momentum before a javelin throw.
discus and hammer throw 
Disciplines in which athletes attempt to throw a discus (2 kg for men and 1 kg for women) or hammer (16 lbs or 7.257 kg for men and 4 kg for women) as far as possible.
safety cage 
Wire fence bordering the throwing circle; it protects the spectators, competitors and officials in the event of a missed throw.
throwing circle 
Area where the athlete winds up to throw the discus or hammer; the athlete may not leave this area before the object touches the ground.
javelin throw 
Discipline in which athletes attempt to throw a javelin (800 g for men and 600 g for women) as far as possible.
high jump 
Athletic event that requires jumping as high as possible to clear a horizontal bar, relying solely on leg thrust.